Projects
I've been making various types of projects some of them were basics and some of them were complicated. So far I've made 9+ projects.
Farsight Analytics
Built a machine-learning-powered analytics platform for League of Legends that processes match timeline data to generate predictive insights, player performance analysis, and interactive dashboards using the Riot Games API.
Machine LearningNext.jsPostgreSQLPythonRiot APIData Analytics
HandTracking
Developed a real-time hand tracking and gesture recognition system using OpenCV, MediaPipe, and TensorFlow Lite. Processed live webcam video to detect hand landmarks and streamed gesture data to Unity via UDP for interactive applications.
PythonOpenCVMediaPipeTensorFlow LiteComputer VisionUnityUDP
Raspberry Pi Cluster
Designed and developed a Raspberry Pi Cluster, making use of Kubernetes for container orchestration.
LinuxKubernetesRaspberry PiNetworkingPython
Educateck
Collaborated on "Educateck," an IoT-based smart high school system with environmental monitoring and a parking management solution, integrating Firebase for secure data sharing.
JavaAndroid StudioIoTArduinoRaspberry Pi
Portfolio Website
This is my portfolio built with Next.js, Tailwind CSS, Spotify API, Google Analytics, Supabase and Vercel.
Next.jsTailwind CSSSpotify APIGoogle AnalyticsSupabaseVercel
Encora End-to-End Encrypted Chat
End-to-end encrypted real-time chat. Built with Next.js, Supabase, and Web Crypto API (AES-GCM + ECDH). Portfolio project demonstrating modern web security practices.
NextJsSupabaseCryptographyAES-GCM
MyWeather
Created "MyWeather," an Android weather app with a sleek design and open-sourced it on GitHub for community collaboration.
JavaAndroid Studio
Alfayn
Created an improved Google Docs that manages millions of collaborators in real-time.
JavascriptNext.jsReactLiveblocksClerkTailwind CSS
Deadly Stuff
Designed and developed "Deadly Stuff," a 2D pixel art hack and slash game in Unity, demonstrating proficiency in game development, C# programming, and engaging gameplay mechanics.
UnityC#AsepriteAnimation